Preparing graphics for publishing channels

Build 1501 on 14/Nov/2017  This topic last edited on: 26/Oct/2016, at 21:03

Generally, your images workflow depends on the internal organizing and capabilities of the printer or prepress facility, and of channel publishing (Web and other channels).

You can decide to work entirely in RGB mode, or work in RGB mode until you finish editing your graphics and then convert it to CMYK mode and make any additional color and tonal adjustments, e.g. in Adobe Photoshop. Especially check the highlights and shadows of the image. Use Levels, Curves, or Hue/Saturation adjustment layers to make corrections. These adjustments should be very minor. Flatten the file if necessary.

The editing may include creating of clipping paths and image variants for multiple publishing channels.

To achieve predictable printing results, you have to know the characteristics of the press, you can specify the highlight and shadow output to preserve certain details.

If you use a desktop printer to preview the appearance of the final printed piece, keep in mind that a desktop printer generally cannot faithfully replicate the output.

In GN4, all graphics with 'image' type is considered as raw, thus it needs to be prepared, while the 'editorial image' type is considered as prepared. However, this consideration is arbitrary, as you can decide to convert 'image' type to 'editorial image' on upload and on receiving,

Click to toggle expandPictures workflow for the print channel

Images workflow for Web and other channel

This is explained in the Preparing images for Web topic.